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'Tenzi' Dice Game

Best suited for First and Second Level

Tenzi is a dice game for two or more players, which is great for number recognition. You will need a set of ten dice per player.

Escape Room

Escape Lochdonia Manor using only your maths skills!
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'Pig' Dice Game

Best suited for First and Second Level

Pig is a dice game for two or more players. It's what's known as a jeopardy game, where you have to decide whether to jeopardise previous points gained by rolling again to gain even more points. As well as practicing basic maths skills counting up your scores, Pig teaches you to think strategically.

Maths Outdoors

In August 2020, Maths Week Scotland ran an online training session with Juliet Robertson on delivering Outdoor Maths sessions with early years and primary school aged pupils.

Mindset Maths through Golf

From pars to handicaps, wind speed to distance, ball trajectory to the slant of the green, almost every aspect of golf relies on numerical calculation.
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Number Doodles

Best suited for First and Second Level

Numerical doodles are a fun way for children to gain more confidence in recognising and naming numbers. Older learners can also still have fun getting creative. Try your hand at recreating our doodles, or create your own - what can you turn each number in to? We have a Christmas version in our seasonal Family Activities section too.

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Kelvingrove Park Maths Trails

Best suited for First and Second Level

If you live near Kelvingrove Park in Glasgow, turn your daily walk into an adventure solving problems and finding clues with these maths trails created by Anderston Primary School.

You can find some more trails near the school, plus an escape room to do at home or in the classroom, on the Anderston Primary School website.

Funding for the trails were from the Maths Week Scotland Small Grants Fund. Content for the day developed by school staff with support from the Parent Council.

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Anderston Outdoor Maths Trails

Best suited for First and Second Level

If you live near Anderston Primary School in Glasgow, turn your daily walk into an adventure solving problems and finding clues with treasure trails created by Anderston Primary School. Find out how via the Anderston Primary School Website below. There are three different trails, for different ages, plus instructions on how to create your own. You will need to download the free Actionbound smart phone app.

(Please note that the option to win prizes is no longer active!)

Funding for the trails were from the Maths Week Scotland Small Grants Fund. Content for the day developed by school staff with support from the Parent Council.


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Parent Club Maths Tips

Some tips from the Scottish Government's Parent Club on how to make maths homework fun, plus some suggestions for maths games to play together at home.

Learn with Will

Join Chris and Will on their magical adventures as they bring stone circles to life and summon magical forest spirits, to help you learn about measuring circles.
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Numberella and the Lost World of Sanakhte

Best Suited for First, Second and Third Level

Join Numberella, Ronnie Resist, Miss A Go and The Thief in an exciting interactive adventure that will take you deep into the jungle of the lost world of Meravilium. Use your maths skills to help the adventurers outwit the mysterious talking creatures who guard the great pyramid… and help them discover the secrets that lie inside!

There are two difficulty levels to choose from, one for the 7-10 age group and one for the 11-14 age group.

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Numberella: Kidnapped by the Meltz

Best Suited for First, Second and Third Level

The year is 2099. Numberella, Ronnie Resist and The Thief are in downtown Probabilium. Suddenly a space ship pulls up and emits a cloud of nerve gas. They fall to the ground, motionless. Hooded figures jump out and bundle them inside… Numberella, Ronnie and The Thief have been kidnapped by The Meltz! Your mission is to help the three friends escape the space ship and return safely to Earth. Buckle up, get your maths brains in gear and let’s go!

There are two difficulty levels to choose from, one for the 7-10 age group and one for the 11-14 age group.

Science Ceilidh

Explore symmetries through dance with this pack and instructional video. No maths or dancing experience required! Suitable for use with any group.
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Code a Dancer with Scratch

Best suited for First, Second and Third Level

Try your hand at coding and bring a character to life with code in Scratch! Follow along with Claire Quigley from Glasgow Life to try the example below of a “Counting Sheep” to see how it’s done, or watch our video at scienceceilidh.com/codedance and then share your animation!

Content created by Science Ceilidh